#ifndef TAKETHIS_INCLUDED_PLAYER #define TAKETHIS_INCLUDED_PLAYER #include "room.h" typedef struct tt_player { tt_room *room; int xwalk; int ywalk; int x; int y; int xrem; int yrem; int variant; int rem; int money; int keys; int the_key; int tobein_gulag; int until_gulag; } tt_player; void tt_player_walk(int delta); void tt_player_draw(); #endif