#ifndef TAKETHIS_INCLUDED_PLAYER #define TAKETHIS_INCLUDED_PLAYER #include "room.h" typedef struct tt_player { tt_room *room; int xwalk; int ywalk; int x; int y; int xrem; int yrem; int variant; int rem; int money; int keys[2]; int tobein_gulag; int until_gulag; int lenin_pos; int lenin_pos_rem; int lenin_vel; int lenin_zhiv; int lenin_rem; } tt_player; void tt_player_walk(int delta); void tt_player_draw(); #endif