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author | Aleksey Veresov <aleksey@veresov.pro> | 2021-03-03 16:51:20 +0300 |
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committer | Aleksey Veresov <aleksey@veresov.pro> | 2021-03-03 16:51:20 +0300 |
commit | 840ed4c22b58afdbb8db871214430fad07971ab8 (patch) | |
tree | 2b7d1570234ae612b8995d968543a2d2ecb70ca6 /src | |
parent | d0895d426c0146d8d4cda6b95964230adcec55ca (diff) | |
download | takethis-840ed4c22b58afdbb8db871214430fad07971ab8.tar takethis-840ed4c22b58afdbb8db871214430fad07971ab8.tar.xz takethis-840ed4c22b58afdbb8db871214430fad07971ab8.zip |
o_O
Diffstat (limited to 'src')
-rw-r--r-- | src/game.c | 2 | ||||
-rw-r--r-- | src/map.c | 2 |
2 files changed, 2 insertions, 2 deletions
@@ -3,8 +3,8 @@ #include "globals.h" #include "map.h" #include <SDL2/SDL.h> -#include <stdio.h> #include <math.h> +#include <stdio.h> int magic = 0; int lenin_size = 0; @@ -287,7 +287,7 @@ static void loadroom(tt_room *r, FILE *f) b->txrcol = id; b->anim = 4; b->rate = 100 + (rand() % 50 - 25); - b->collision_act = /*colact_gulag*/ 0; + b->collision_act = colact_gulag; b->isdoor = 0; } } |