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diff --git a/src/map.h b/src/map.h
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+#ifndef TAKETHIS_INCLUDED_MAP
+#define TAKETHIS_INCLUDED_MAP
+
+
+/* room is identified by single char
+ * they are located in data/map/
+ * roomfile has four neighbors at the first line
+ * after this indexed tiles go
+ * after them each line is speed of corresponding enemy in percents
+ * and optionaly after = message of this enemy */
+
+
+void tt_map_load();
+
+void tt_map_free();
+
+
+#endif