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#ifndef TT_INCLUDED_GLOBALS
#define TT_INCLUDED_GLOBALS
#include <SDL2/SDL.h>
#include <SDL2/SDL_ttf.h>
#include <SDL2/SDL_mixer.h>
#include "room.h"
#include "player.h"
extern TTF_Font *ttfont;
extern SDL_Texture *tttxr;
extern SDL_Renderer *ttrdr;
extern Mix_Music *ponpon;
extern Mix_Music *ussr;
extern Mix_Music *stalin;
extern tt_room ttmap[256];
extern tt_player ttplayer;
#endif
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