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#ifndef TAKETHIS_INCLUDED_PLAYER
#define TAKETHIS_INCLUDED_PLAYER
#include "room.h"
typedef struct tt_player {
tt_room *room;
int xwalk;
int ywalk;
int x;
int y;
int xrem;
int yrem;
int variant;
int rem;
int money;
int keys[2];
int tobein_gulag;
int until_gulag;
int lenin_pos;
int lenin_pos_rem;
int lenin_vel;
int lenin_zhiv;
int lenin_rem;
} tt_player;
void tt_player_walk(int delta);
void tt_player_draw();
#endif
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