#ifndef TAKETHIS_INCLUDED_PLAYER
#define TAKETHIS_INCLUDED_PLAYER
#include "room.h"
typedef struct tt_player {
tt_room *room;
int xwalk;
int ywalk;
int x;
int y;
int xrem;
int yrem;
int variant;
int rem;
int money;
int keys;
int the_key;
} tt_player;
void tt_player_walk(int delta);
void tt_player_draw();
#endif